I felt like I would overshoot targets because the game perhaps was trying to catch up to what I was attempting to do. Then, you have to wait 10 to 15 seconds for items in your field to “pop in” and populate. The initial load makes it feel like you literally drag yourself out of bed. When you leave your room every morning, it will take a few minutes for things like crops and your health/RP bar to “load up.” Especially on festival days, when confetti is raining down. It meant I really didn’t feel a need to invest in Recipe Bread for farming too often initially.īut what really got to me about Rune Factory 5 is how cumbersome the little things can be. Not to mention your free axe and hammer can handle any tree stump or rock you’ll find on the farm and tackle mining ore. I found I could sometimes button-mash to till, water, chop, or hammer faster than the time needed to charge up upgraded tools’ actions for early stages. Upgrading farm tools aside from the watering can or fishing rod doesn’t always feel necessary. Moving around can feel awkward, and you can overshoot your targets when running, attacking, or performing actions. It’s convenient! You can quickly pick up or harvest items.īut the game is also very floaty. You can use the L button to pop into your pockets to immediately access farming tools, weapons, items, or other useful things you’ve designated. Which is great! It really helps you engage in activities and progress at your own pace. You can fast travel to set points in town, certain points on the world map, dragons you’ve unlocked, and to floors you’ve reached in dungeons. Which is weird, given the amount of control it does offer a player. One such flaw is how imprecise Rune Factory 5 can feel. This means when you don’t have a case that will send you to a dungeon, you’ll be talking to people in town, running errands, and growing crops. However, because you’re special, you also can manage this division’s farm and issue Directives that result in festivals being held, storage increases, and getting licenses to craft. They’re essentially an organization that helps people around by dealing with dangerous situations and monsters. In this case, players end up being a member of Rigbarth’s SEED force. They’re taken in by an authority figure of the town where they wind up and placed in a position of power in the community. However, circumstances result in them losing their memory almost immediately. Like Rune Factory 4, the fifth entry begins with a person who seems to be someone notable and influential. It’s like the developers at Hakama were told what the game needed to be and shown videos of Rune Factory 4, but didn’t really grasp what makes the series special. However, it’s also unfortunately a bit hollow and marred by technical issues. People from different fantasy races appear, some of whom you can even smooch and seduce. There’s an amnesiac hero with a connection to nature. Rune Factory 5 is a perfect example of a game that, at a glance, has everything you’d expect from an installment in the series.
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